Monday 2 December 2013

Training Report - December 2013

Training report for 02 Dec 2013

First some numbers:

12 Accounts
30 Characters

27 Traders (19 finished training trade skills, 8 in various stages of training)
21 (out of 23 total) Empire regions covered by traders

5 Covert Ops pilots
15 Blockade Runner pilots (more in training)
2 Tengu pilots
1 Recon pilot
1 Rattlesnake pilot
30 Vigil pilots =)

16 PLEX per month (12 subscriptions with 4 accounts dual training)

I work a mix of regional and station trading with a fair bit of hauling and courier contracts between regions. I'm always moving up market (dropping cheaper items and replacing them with more expensive items).

I train my traders for 305 orders with the following trade skills: Trade V, Retail V, Wholesale V, Tycoon V, Accounting V, Broker Relations V, Margin Trading V, Daytrading V, Marketing V, Procurement IV, Visibility IV and Contracting IV (6,716,785 SP). I consider them to be "finished" training trade skills at that point.

I've been cutting back on the number of accounts dual training (for a while I had 9 dual training) while building up wallet balances, escrow cash and inventory on the newer traders.

Account 1

dual training active

3 fully trained traders, all flying Blockade Runners, covering Essence, Tash-Murkon and Verge Vendor Regions.

Future plans: Continue training navigation, capacitor, shield and fitting skills higher on all three characters for another month or two. Possibly train Industry skills or Covert Ops after that.

Account 2

The traders of Amarr, Dodixie and Rens. All characters on this account are finished training trade skills. Two are Covert Ops pilots, all three are Blockade Runner Pilots.

Future plans: Remain in the Int/Mem remap and continue training support skills on all 3 characters. In particular, Capacitor, Navigation, Engineering and Shield skills. Will probably train one into Industry eventually.


Account 3

Lonetrek Regional Trader - Finished training Trade skills. Covert Ops and Blockade runner pilot. Not currently training.

Jita Station Trader #2 -  Finished training skills. Does nothing but trade officer/deadspace/faction mods. Not currently training.

New Trader - Newer trader, about halfway through training Trade skills. Has 128 orders with all money skills (Accounting, Broker Relations and Margin Trading) at V. Currently training Wholesale V.

Future plans: Continue training trade skills on the new trader. Will train Blockade Runners next after Trade skills are done.


Account 4

Jita Station Trader #1 - Finished training trade skills. Does nothing but station trade skill-books. This is the only character that still deals in very many items in the 1-10 million ISK range. Not currently training.

Exploration / Scout / Scanning pilot - Flies Covert Ops (Buzzard), Recon (Falcon), Tengu and is working towards Black Ops. Has Astrometrics V, all the rest of the astrometrics skills at IV and most shield, navigation, fitting, EW and exploration skills at IV or V. I don't plan on doing any serious trading on this character. He has 29 order slots, more than enough to buy things he needs and that's it. Currently training Jump Drive Calibration V. Might train a few more Int/Mem skills yet but he's getting close to remapping Per/Wil to start training Missiles, Battleship and Black Ops skills.

Future plans: Finish up Int/Mem skills, remap Per/wil  and train for Black Ops battleships and Missile skills. Will eventually start a new character on this account. The Jita trader will probably eventually train Blockade Runners too.


Account 5

Dual training active

My Main - Covert Ops, Tengu, Rattlesnake pilot with all racial Battlecruiser and Destroyer skills at V. Concentrating mainly on Per/Wil combat skills, with particular focus on missile skills (nearly 11 mil SP in missiles). 125 orders, Wholesale IV, Accounting IV, Broker Relations IV, Margin Trading IV and all of the "remote order" trade skills at IV. He hasn't been involved much in trade for some time now.

Currently training Heavy Assault Missiles V

Orvolle Trader - Will be finished training Trade skills tomorrow. Currently training Visilbility IV. Will remap Int/Mem and start training Blockade Runners next

Future plans: My main is finally nearly finished training Missile skills now (nearly 11 million SP in missiles). He can use T2 Light, Heavy, Cruise and Torpedo launchers now and will have Heavy Assaults in a few more days. I hate flying slow ships so battleships are low priority for me but I'll probably get Black Ops eventually. I might go for Recon Cruisers, HACs, Interdictors and HICs too. He'll be staying in the Per/Wil remap for a while yet and will get at least some Gunnery skills to IV or V before remapping. The Orvolle trader will start training Blockade runners tomorrow, once he has Blockade Runners I'll probably start a 3rd character on this account.

Account 6

Hek Station Trader - Finished training Trade skills. Covert Ops and Blockade Runner pilot. Not currently training.

Jita trader #4 - Finished training Trade skills. Handles the Jita implants market and dabbles a little in other markets. Not currently training.

New Trader - Just started actively trading in Devoid. Has all money skills at V and is currently training Retail V.

Future plans: Finish training trade skills on the new trader, then train him into Blockade Runners. Eventually get BRs on the Jita trader too.


Accounts 7, 8, 9, 10, 11, 12

accounts 7 and 9 have dual training active

Six accounts I started just before the news about dual training broke. They're all traders following the same training plan with the first two a day ahead of the next two and the last two roughly a week behind that.

All six are finished training trade skills and fly Blockade Runners now. Several still need another 2-3 weeks training to get Navigation, Engineering and Shield skills up to where I want them at.

All 6 accounts also have 2nd characters in various stages of training Trade skills. All but one of the characters on these accounts are following the same skill plan of training Trade skills (along with a few days worth of basic flying skills) first, then Blockade Runners and finally topping up Int/Mem support skills.

One character is following pretty much the same training plan, only training Block Runners and Int/Mem skills *before Trade skills for a change. That was actually a mistake, I accidentally remapped Int/Mem instead of Cha/Mem as intended but oh well whatever, I'd been thinking about trying that for a while anyhow. In some ways it makes a lot of sense, especially if I start basing more traders out of low and/or null.

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