A recent article on The Nosy Gamer got me thinking again about something I've often wondered about in the past.
What would happen if an MMO allowed players to sell in game currency (or other in game assets) for real money?
For example imagine an officially sanctioned auction/market type system, monitored and policed by the game company where players can buy and sell in game currency for real money.
The game company would act as banker taking a percentage of the real money proceeds off every sale and players would have a legal (legal isn't quite the right word but it's close), much safer and more secure option to make some real life money playing a game.
Of course the bots and boxers would be all over something like that, but that really isn't very different than how it is now.
One thing that would need to change is the game company would have to start making real efforts to find and stop cheaters instead of just going through the motions and pretending they care about it. They'd have to become much quicker at catching cheaters and be far more effective (probably ruthless too) in dealing with them.
The game company would act as banker taking a percentage of the real money proceeds off every sale and players would have a legal (legal isn't quite the right word but it's close), much safer and more secure option to make some real life money playing a game.
Of course the bots and boxers would be all over something like that, but that really isn't very different than how it is now.
One thing that would need to change is the game company would have to start making real efforts to find and stop cheaters instead of just going through the motions and pretending they care about it. They'd have to become much quicker at catching cheaters and be far more effective (probably ruthless too) in dealing with them.









